"Shhh.. Go silently into the night.."
|Immune to Contact|
|| Phantom Kiru:|
Flash next to the target and attack, greatly increases damage and chance of critical hit.
Initial: Dmg+120, Crit Hit +30%
Growth: Dmg+120, Crit Hit +0.3%
|| Shadow Walk:|
Auto-casted at the beginning of rounds 1. Flashes to the enemy with empty cells next, attacks and inhibits the enemy for 2 rounds, starting to stealth. Zorak cannot be directly attacked as target during stealth until the next time Zorak attacks. Shadow walks attacks healers and enemies with low physical defense by default when computer-controlled.
Initial: Dmg+60, 100% success rate of inhibiting enemies below level 1
Growth: Dmg+60, 100% success rate of inhibiting enemies below level +1
Increases dodge rate.
Initial: Dodge +15%
Growth: Dodge +0.2%
Attacks with dagger that has venom on, has the chance to poison the enemy. Poisoned target cannot be healed, lasing for 2 rounds.
Initial: 100% Success rate for poisoning enemies below level 41
Growth: 100% Success rate for poisoning enemies below level 1
note: Despite being "poison" it does no damage, only prevents healing.