"No, I do not defecate rainbows.."
|Immune to poison|
|| Blinding Strike:|
Deals great magic damage to the target. Blinds target for 2 rounds. Blinded units cannot attack or move, they can only defend or wait.
Initial: Dmg +100
Growth: Dmg +100
note: Waiting on the second turn of this debuff will cause it to be cured.
Chance of inhibiting enemy's skills for 1 round during attacks. Inhibited enemy cannot use any skills, including any auto casted skills.
Initial: 100% success rate for enemies below level 1
Growth: 100% success rate for enemies below level +1
Auto-casted at the beginning of Hero's turn during rounds 2,5,8. Recover entire team's HP. Removes any effects from poison, plague, fire, bleeding.
Initial: Heal +840
Growth: Heal +40
note: Although not specified, this skill will not heal demon or undead units.
|| Magic Resist:|
Increases magic defense for teammates that are 2 cells around the hero.
Initial: Mag Def +1025
Growth: Mag Def +25