Frosty | ||||
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"Meet the soul of Frosty the snowman!" | ||||
Type: | Melee Magic | |||
HP: | 50 | Phy Def: | 14 | |
Dmg: | 32 | Mag Def: | 14 | |
Mobility: | 3 | Aerial | ||
Summon: | 30 | Frosty's Soulstone | ||
Special | ||||
Magic Attack | ||||
Aerial Movement | ||||
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Freezing Punch: Fiercely attacks and freezes the target decreasing mobility for 2 rounds. Once mobility effect dissipates, target freezes for 1 round. |
Initial: Dmg +60, Mobility -2
Growth: Dmg +60, Mobility -0
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Permafrost: Increases chance of decreasing enemy's mobility for 1 round when melee attacked. |
Initial: Mobility -2, 100% success rate against enemies below level 1
Growth: Mobility -2, 100% success rate against enemies below level +1
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Wish: Auto-casted at the beginning of Hero's turn during rounds 2,5,8. Randomly chooses a friendly unit to heal, increase damage, and increase magic defense. |
Initial: Heal 1260 pts or Dmg +1050 or Mag Def +420
Growth: Heal +60 pts or Dmg +50 or Mag Def +20
note: If the healing wish is chosen, it can heal non-life units.
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Artic Nova: When Frosty dies, it explodes and inflicts damage upon those around it. |
Initial: Dmg +820, Explosion Dmg +2870
Growth: Dmg +20, Explosion Dmg +70
note: Affects within 2 cells.