Mucker | ||||
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"Muck muck muck..muck muck?" | ||||
Type: | Melee Physical | |||
HP: | 56 | Phy Def: | 14 | |
Dmg: | 26 | Mag Def: | 10 | |
Mobility: | 2 | Grounded | ||
Summon: | 80 | Mucker's Soulstone | ||
Special | ||||
Physical Attack | ||||
Elemental | ||||
Immune to poison | ||||
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Rock 'n Roll: Turns into a giant boulder and charges at the target, pushing the target back. For every cell pushed, damage is inflicted onto the target and energy is gained. Rolling will continue until it hits an obstacle. 100% success rate. No critical hit. |
Initial: For every cell traveled, causes 35 dmg, receives 100 energy
Growth: For every cell traveled, causes +35 dmg, receives +0 energy
|
Shield Orb: Auto-casted during the Hero's turn during rounds 2,5,8 onto the nearest friendly unit. Increases phyical defense, poison resistence. Lasts for two rounds. |
Initial: Phy Def +20
Growth: Phy Def +20
|
Alliance: Strengthen all elemental friendly units when multiple heroes that has this skill. The more heroes have this skill in battle, the greater the strength is. Level of the skill depends on the average level of skills from all heroes. |
Initial: Alliance
Growth: Alliance
|
Earthquake: Auto-casted during the Hero's turn during rounds 3,6,9. Mucker slams the group hard to daze all nearby enemies for 1 round. |
Initial: _100% chance of success for enemies below level 41
Growth: _100% chance of success for enemies below level +1